Today we were delighted to welcome two new team members. Pawel Eliasz (who was one of the texturers from the first project) and David Keenan are full time texture technicians and will be based in Visual Computing.
They are responsible for filling in holes in the scan data and texturing the 3D models with high resolution photographs.
They popped over to Archaeological Sciences this morning to meet the team, including some of the more famous BARC skeletons. We thought it was important that they actually see a skeleton, so they can understand the realtive size of elements and experience bone colour and texture in real life, rather than just seeing lots of photographs.
They also got to meet the laser scanner. Andy Holland talked them through some of the finer points of scanning bones.
Welcome to the team guys!